﻿#include "ssComponent.h"

namespace StarSeeker
{

ssComponent::ssComponent()
:m_type(0), m_pNode(0), m_enable(true)
{
}
ssComponent::~ssComponent()
{
	OnDelete();
}

ssNode * ssComponent::GetNode()
{
	return m_pNode;
}

StarSeeker::u32 ssComponent::GetType()
{
	return m_type;
}

void ssComponent::OnAdd()
{
}

void ssComponent::OnDelete()
{
}

}
